Hello everyone,
We are getting closer to the playtests, and it is time to reveal something special – an updated monster system.
Until now, enemies in the game were more static, but that has changed. From now on:
Monsters come with unique mechanics – each one disrupts the player in a different way.
There is no single method to deal with them – you need to adapt and find your own solutions.
More tension and strategy – every new enemy brings a different challenge.
The New Enemy: Hanging Man

As shown on the cover, we are introducing a new monster: the Hanging Man.
This creature does not simply attack you directly – instead, it interferes with your work by stealing items from the storage, making your job increasingly difficult.
And how can you get rid of him?
That is something you will have to discover for yourself during the playtests.
Get ready for new challenges – we cannot wait to see how you will handle what’s coming.
