Hey everyone, just dropping a small update for One Day at a Time to roll out some necessary fixes and a fun new feature. Here is what is changing today:
Gameplay & Level Adjustments
Awesome David's Level: Increased the player movement speed to make this section feel better, and added a few more valves to the area.
Bug Fixes & Visuals
Mines: Fixed an issue where the explosion VFX were triggering in the wrong location.
Soul Warden & Shivers: The camera finally points at the right person during these encounters. For real this time.
Outdoor School Level: Removed that rogue floating camera that was hanging around in the environment.
New Feature
Secret Free Cam: Added a hidden free cam mode! It comes fully equipped with a few different rendering view modes so you can get some cool cinematic shots or just explore out of bounds. While in game press the "B" to enter Free Cam. F for Flashlight and 1-5 for different view modes.
