I uploaded a testing build of KeeperRL Alpha22 to Steam. You can opt into the testing branch by going into the game's properties in the Steam client, switching to the BETA tab, and choosing the branch 'dev'.
For now the testing is limited to the Windows platform.
Please post any feedback on the community forums.
Below is a rundown of changes to this day. In another post I'll talk about the plans for when Alpha22 is going to be released, and how the new features that I've promised recently will be divided between future updates.
- Dedicated tutorial mode.
- Portals can be built in real-time mode, don't time out.
- Portals only work within a single map.
- Items equipped while controlling a minion are auto-owned by the creature.
- All resource numbers except mana deflated by a factor of 5.
- Added setting to disable Vertical Sync.
- Saving and loading 2-3 times faster.
- Smaller save files.
- Changed the UI highlight.
- Added to hints to role choice menu.
- Removed useless execution task.
- Fixed game speed dialog glitch.
- Improved research UI.
- Fixed scrolling in control mode.
- Prevented drowning of flying creatures that enter deep water that is in forbidden zone.
- Fixed tooltips in workshop overlay.
- Swapped storage colors.
- Changed tree and bush highlight sprite.
