What's new
New Class: Elementalor has been added! 9 related items have been added together.

3 New Achievements has been added.
6 New Skins has been added.
You can see the every classes condition in the collection.
Hard Mode: Diamond difficulty has been added.
- Item
Blindfold (Jester item): If you choose this, gain 1 Darkness. Gain 1 Accuracy every 2 turns.
Chocolate Bar (Chef item): Destroys itself if you get damage during battle. Restore 1 Health when destroyed.
Red Clown Nose (Jester item): If you got attacked, gain 5 Reroll Ticket.
Trick Gloves (Jester item): Turn adjacent Trash into Throwing Dagger.
Balance Changes
Required EXP after level 6 has decreased slightly.
- Item
Cauldron effect changed: If you choose Drink, add 1 of that more.
Clown Hat effect changed: Gain 1 Accuracy every 2 turns.
Giant Axe effect changed: Deal x3 damage for Boss.
Hades: destroyed 5 → 3 times
Melody: 1 → 2 more damage for each
Meteorite Debris: Fire tag added.
Meteorite Debris: deal 5 → 4 more damage, every 5 → 4 turns.
Recipe Book effect changed: If you choose Food, gain 2 Reroll Ticket.
Shabby Cloak effect changed: Gain 2 Boost if adjacent to Junk.
Spring Tune: destroyed 10 → 7 times
Target: Deal 3 more damage for each adjacent Throwing Dagger.
Throwing Dagger: add 5 → 3 of this.
Whirlwind rarity: D-Class → C-Class
Whirlwind power: 1 → 2
- Class
Alchemist condition: Add → Choose Drink
Mage condition changed: Make Wand is adjacent to Mana 10 times
- Town
Forge's cost has been reduced. (Cost: 30 → 20)
Adventurer's Guild's cost and EXP gain has been reduced (Cost: 40 → 20, EXP gain: 20 → 10)
- Event
Beggar(?): Now removing item gives you gold.
Meteorite Debris: Don't loses Health now.
Graphic & UI Fixes
- Monster
Sasquatch's graphic has been changed.

- Item
Crepuscule Lantern's sprite has been changed.
- UI
All Buff/Debuff icon has been changed.
Fixed an issue where monster names were being truncated in some languages.
Lightweight's tooltip was appeared in inappropriate situations.
Fixes
Fixed a bug that if the condition of is achieved, is cleared instead.
Fixed an issue that clearing did not unlocked skin.
Fixed an issue that some class's items were not counted normally in the process of fetching save data.
Fixed an issue where the effects of items that give buff/debuff were sometimes omitted
Other Changes
Some convenience features related to event have been added.
Web Gloves now counts multiple items added in one selection individualy now.
