Added Features
New Class: Bard has been added!

Retry button has been added in game screen.
5 New Achievements has been added.
"Hide Profile" feature has been added.
Hard Mode has been added (Iron - Gold).
Balance Changes
- Item
Axe of Enmity: Damage increases 2 → Damage increases 1
Holy Water effect changed: Destroys adjacent CURSE. Gain 1 Max Health for each destroying. Turn into Empty Bottle after 5 uses.
Torch: Add 1 Flame → Add 2 Flame
- Monster
Boss Slime's Health slightly decreased.
- Town
Cost of Adventurer's Guild has been reduced. (50 → 40)
Graphic & UI Fixes
- Monster
Slime's graphic has been changed.

Basic animation has been added to Boss Slime.
- UI
Adventurer Card now closes together when the character menu closes.
Fixed an issue where UI ratios were showing weirdly at large resolutions.
Fixed issue that the item selection window may not disappear from Shady Tent.
Unintended colons has been deleted on Adventurer Card.
Fixes
Fixed a bug that Glime destroyed one adjacent item only.
Fixed a bug when you moved to next region at the same time as class changing, crashes game.
Fixed an issue that Achievement: Can't Handle It & So what should we do? were unintentionally cleared.
Fixed an issue where get the same notification with adventurer card already unlocked.
Some missing skins will be unlocked as intended now.
Other Changes
A sound effect was added to an event with success/failure status.
Timing of Shady Tent's coin toss sound effect has been adjusted.
