Good news, everyone — I’m back after a long break and ready to continue! I worked hard in the background to get the multiplayer working. It was a really big issue and hard to solve. The upgrade to the new engine version helped a lot to fix the issue. And finally the multiplayer is working correctly!
Demo Patch Notes: Update 0.4
Improvements:
Engine upgraded to Unreal Engine 5.7 for better performance and stability
Added molotov and frag grenades
Bullet‑based physical hit reactions for zombies
Bullet penetration added for higher calibers
One automatic self‑revive for solo players; instant death after the first use
Fixes:
Multiplayer is now fully functional
Workbench and Military Radio UI issues resolved
Attachments no longer disappear after upgrading
Death timer correctly stops after reviving
Ground textures and foliage improved
Zombies will no longer attack players after being knocked out
Increased damage for the KSG‑12
Single‑reload weapons like the KSG‑12 now load two shells per loop after upgrading
Additional fixes for loop‑reload mechanics
