Hello there!
I just released the first stage on the early access release of Fishing for Numbers! This is a huge personal milestone for me, and i am really thankful for all the feedback and help from old and new friends!
The journey
I started the development on Fishing for Numbers back in 2024 a game jam. Ryan Laley hosts one game jam a year for Unreal Engine developers. I ended up winning the jam and that was a huge Motivational boost for me. I have been working on it at the evenings that i have time and energy, since i also have a "day job".
What is new?
Arcane Anglers Guild
You can now access the Arcane Anglers Guild and challenge the other NPC members there. To access the Guild you need to finish the start objectives. Standard that is a size 100 of each fish, but there is also a custom game mode where you can change it to your liking.
Challenges
So far you can challenge them in Equations per minute, Beat the score and Times and Division table.
Equations per minute: Solve the equations as fast as possible in one minute. The different members have their own amount you need to beat.
Beat the score: Beat a fixed score. The timer is individual depending on the NPC you challenge.
Times and Division table: Beat a chosen table on a timer. The timer is individual depending on the NPC you challenge.
The guild members
There are in total 4 members. They have a given difficulty, Easy, Medium, Hard and Impossible. They can be challenged in all the mentioned challenges.
Cluck Norris (Easy)

Moo-Dini (Medium)

Goatalf the Grey (Hard)


