Feudals,
This week’s patch brings a set of fixes aimed at resolving recent issues that have been impacting your experience in the game. Let’s dive into the update and explore the latest changes:
Outposts
Changed: The Mill outpost now divides resources based on half of its quality, with this mechanic not applying to other outposts. Other outposts will generate resources based on their quality levels.
Farming
Fixed: The "Flavour" ability has been disabled for several crop items (Onion, Green Onion, Small Onion, Carrot, Sugar Carrot, Cabbage, White Cabbage) to prevent abuse and maintain the intended planting and harvesting process.
Arena
Fixed: The issue with the DB error during transferring to the arena has been addressed, and transfers are now functioning properly.
Fixed: Players will retain all items they entered the arena with.
UI/UX Improvements
Fixed: The incorrect message about the cell being leveled when skinning has been resolved, and players will now see the correct message.
Fixed: A distance check has been implemented in the "Ability planning" mode to ensure that players can only interact with objects within a reasonable range. This prevents players from placing objects too far from them.
Fixed: Notifications regarding player actions within the guild will now appear in the guild chat.
We hope these updates make your journey smoother, and we’ll continue working on more improvements in future patches, which will include:
- Improving overall stability, including the unstable behavior of individual servers (which encompasses the issue with WFS after disconnecting from servers);
- Introducing Instanced Battles (IBs).
Please note that IBs were not fully enabled during the previous two days. Provinces that were already claimed will not be reset after this maintenance, and the lands will remain under the control of the guilds that captured them for a brief period. We will provide further details on this matter shortly.
Additionally, crafted totems have been removed from inventories, with resources fully refunded to those who crafted them.
Thank you for being part of the adventure - stay tuned for what's coming next!
