I'm getting ready to push the first hotfix. The hotfix contains several small requests, and a good bit of work was taking a first pass at rebuilding the settings screen. The settings screen (and the settings dialog in game) now is separated into four sections. This will give us a lot more space for options going forward.
There will be at least one more hotfix after this one to deal with additional launch issues/suggestions, so please don't worry if your issues aren't addressed in this one.
Cheers,
Ryan
Changes
- Reworked settings screen to be separated into 4 sections to accomodate increasing option count
- Added music track to title screen and menus
- Audio settings now have separate music and sfx sliders in addition to the master volume slider
- Added sound effect on player join in online lobby
- Added vsync option in video settings
- Improved cursor visibility code in online and local multiplayer
- Added option to constrain mouse to window
- Fixed a typo in the game over dialog
Notes
There are a set of bugs with constraining the cursor to the window when the game is in windowed mode. This does not affect play during full screen use. Notably the issues are:
- Windows: cursor can still exit into title bar area
- Windows: when changing window resolution, cursor constraints do not update correctly. This fixes itself on switching to a new menu/screen.
- OSX: Cursor does not properly restrain to window when constrain cursor is selected.
I've filed bugs with unity about all of these and I'll be working with them for a resolution. For now I just wanted you to be aware of the limitations and as they improve stuff in the base engine we'll roll those changes into the game.