It looks like InDev 16 is relatively bug free, so rather than fixing bugs I've been focusing on adding some general content to the game while I plan InDev 17. The main highlight of this patch are the two new world map regions, both desert themed and both with one starting map each. More maps will be added soon to fill out the new regions, but for now enjoy! :)
You can report bugs over at the official website's Support and Bugs Forum, or on the Steam Discussion Board. :)
InDev 16b Change Log
- Added two new desert regions to the world map.
- Two maps have been added, one for each desert type. Sandy South and Black Sands. (More coming soon)
- Added more wood resource colors.
- Added new "dead trees" variants to the tree terrain.
- Changed the colors of the stumps for most trees.
- Rewrote how the map pans around in the main menu.
- Fixed the Cullis Gate description.
- Slightly changed the black sandstone texture.
- Added "Top" and "Bottom" page selection buttons for the building and population drop down lists.
