InDev 27c has been released. This is just a small patch, addressing some issues users on single and dual core processors were having with the new dedicated thread system. This patch should improve performance for users with less than 4 CPU threads, as well as give all players more control over the dedicated thread if they want to manually enable or disable it.
InDev 27c Change Log
Optimizing and Big Fixes
- The new dedicated thread added in InDev 27 will now be disabled automatically on systems with less than 4 available CPU threads (Mostly, this only effects single and dual core processors).
- Fixed a rare crash if a guard is trying to post at a outpost or barracks at the exact moment the building is destroyed.
Miscellaneous Changes
- The Ancillary's range has been increased slightly.
- You can forcibly toggle the new dedicated thread in the settings menu, but it is highly recommended you keep it set to "Auto".
