Note: This build is currently in the testing branch and the testing branch is for testing. If you're not having problems with the current build, just wait until a final release.
0.28.3
Lot's of internal engine changes to get our 1000hz input polling going again.
It's now configurable via cl_input_subframe 1. It's disabled by default, but feel free to try it and give feedback. If you've got any input bugs, try changing this cvar to whatever it isn't.
Fixed server crash bug which sometimes occured when a callvote passed.
Added crash reporter to dedicated server.
Added new menu replay.
Included an updated (but smaller) selection of community maps.
Sorry guys, we can't keep building and uploading 400mb of lightmaps.
Lightmap UV unwrap is now performed at start of lightmap build, rather than when brushes are created (this significantly helps stall on connect).
Lightmapper now can determine how much space is needed, and allocate as required.
This removed the upper limit on lightmap atlas size, your big maps should now light correctly
Increased size of lightmap atlas page (which means brushes up to 8192 units will now correctly lightmap)
If a single brush is too big for lightmapper, lightmapping is aborted with error to console.
0.28.4
Fixed bug that causes probes to be unnecessarily rebuilt when brushes were moved, causing FPS drops.