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Reflex 0.43.2

Bug fixes:

  • fixed bug with backwards reconciliation (causing double kills, flags to drop when not desired, all kinds of scary things!) - please update your servers!
  • fixed issue (introduced with optimisations in 43.0) where prefab entities were unnecessarily being sent over wire.
  • camera no-longer moves when dead (was introduced with 43.0 with optimisations)
  • sv_allowrulesets should now function as desired
  • race timelimit will now properly reset when changing rulesets
  • fixed clipping issue causing triple jumps to break in experimental mode.
  • restore ancient japan ambient sounds