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44.2 HOT fixes

Improvements:

  • Score screen melee icon is now customized to your equipped melee
  • Added award count to award screen
  • Power-ups no longer drop in competitive TDM
  • Added mouse-over description for "effectiveness" in stats screen
  • Added XP Gained to scoreboard
  • Added low ammo widget
  • Remove ragequit stat
  • Apply XP & stats every minute on server instead of only end of game (should help issue where people are experiencing roll back)
  • Remove win/loss stats from race mode
  • Added tool tip for when workshop download is taking a while
  • Renamed sv_timelimit -> sv_timelimit_override to remove conflicts on old configs
  • Adjusted award notifier in spectator to not overlap other UI elements
  • Teleporter effect added to content browser
  • Added s_music_volume

Bug fixes:

  • Adjusted first person hand position on melees
  • Fixed bug where first/last played time showed 1970 if never played before
  • Minimum time between daily bonus is now 20 hours (down from 24 hours)
  • Fixed issue where gamestring.lua will error if reflexcore.lua isn't included first
  • Fixed issue where avatar in menu wouldn't load properly if not already in steam cache
  • GPU profiler is now fully disabled when r_profiler is set to 0, was causing stuttering issues on some hardware setups
  • Fixed mouse sensitivity change from version 44 -> 44.1 when using m_advanced_power <= 1

Awards:

  • DP & point blank awards no longer triggers when shooting team mates.
  • Pineapple award is now correctly just a direct grenade (as opposed to a fatal direct grenade)
  • Comeback/tanked awards no longer trigger in race mode

Lua:

  • Added weapon rate to lua weaponDefinitions
  • playerstate.buttons is now correctly client-side predicted
  • Lua player.position is now correctly provides the simulation position as opposed to raw net code position for remote clients