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0.36.1 Point Release

Bug fixes:

  • Fixed crash bug on launch for DX10.0 cards
  • Fixed bug with teleporter mesh click detection
  • Dropped pickups no-longer save into maps
  • Vote counters work again

Engine:

  • Added r_mesh_quality
  • Removed high-vis option from UI (cvar still exists)
  • cl_weapon_offset* now set to defaults on builds <= 0.36.0

Art:

  • Darked default reflection cubemap (improves look on lower end card)
  • Removed accidental RL from bdm3
  • Scaled up grenade by 150% (should be more like the old one)