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0.36.2 Point Release

Game:

  • Added alternative IC hit sound. This is a somewhat less painful alternative until we implement our new sound system.

Tech: 

  • Loading improvements
    • Adding loading screen to prevent blocking on load (work in progress -- it'll be nicer in 0.37)
    • Replays are now streamed in as they play
    • Thumbnails now generated iteratively
    • Static batching bake can now be done iteratively

  • Memory usage

    • Static batching re-written to use substantially less memory. (from 1040mb VRAM to 773mb VRAM @ medium quality)
    • Reduced the system memory Reflex uses by about half (from 920mb to 488mb @ medium quality)

  • Favour non-Intel cards (should fix many reports we're getting on people having Reflex default to integrated graphics)

Bugs:

  • Lua scripts now report "Plasma Rifle" instead of "Chain Gun"
  • Fixed bug where cameranode keyframe wasn't being set properly on game start
  • Fixed bug with being updating the camera in replays.