Game:
- Added alternative IC hit sound. This is a somewhat less painful alternative until we implement our new sound system.
Tech:
- Loading improvements
- Adding loading screen to prevent blocking on load (work in progress -- it'll be nicer in 0.37)
- Replays are now streamed in as they play
- Thumbnails now generated iteratively
- Static batching bake can now be done iteratively
- Memory usage
- Static batching re-written to use substantially less memory. (from 1040mb VRAM to 773mb VRAM @ medium quality)
- Reduced the system memory Reflex uses by about half (from 920mb to 488mb @ medium quality)
- Favour non-Intel cards (should fix many reports we're getting on people having Reflex default to integrated graphics)
Bugs:
- Lua scripts now report "Plasma Rifle" instead of "Chain Gun"
- Fixed bug where cameranode keyframe wasn't being set properly on game start
- Fixed bug with being updating the camera in replays.