Bugs
- Fixed issue where IC sound would get stuck on after firing
- Race times now sort correctly in scoreboard
- Fixed bogus second copy of stats.flagCaptured being sent over the network
- Made cl_weapon_bob work again
- Replaced broken delta score in race mode with -
- Fixed issue with old replays not working due to a change in the .pak format
- Left handed weapons work again
- Enemy players stats are now correctly hidden during matches
- Fixed connecting to a friends game through Steam (again).
Improvements
- Connecting to a passworded server is once again "connect ip:port password" since it's better and changing it didn't fix the Steam stuff anyway.
- Players can now use % sign in chat
- Updated "Ruin" and "Static Discharge" maps
- Scoreboard now says "EFF" (for effectiveness) instead of accuracy.
- Queued players are now colored by the team they're queued for.
- Adjusted some of the first person weapon springs to make them less bouncy.
- Fixed the blue flag base emitting red particles by removing the particles entirely.
- First person weapon movement should now be properly framerate independent.
- Added cl_weapon_kickback and cl_weapon_rotation for people who only want to turn off certain parts of the first person weapon movement -- cvar all the things!
- Players in queue are now sorted by their queue position on scoreboard.
- Spectators/editors/referees now have their country flags visible (and are sorted by name).
- Added scrollbar to player list in scoreboard
- Added skull and crossbones icon (for dead players)
- You can now click editor and spectator names in the scoreboard (to add them to friends, etc).
- Players now have Flag Carrier / Powerup Carrier / Mega / Dead icons on scoreboard
- Added comments to dedicatedserver_default.cfg
Server
- Added MSVCP120.dll to the dedicated server files (so you should no longer need to install it yourself).