Hello, this is the Dicey Tales development team.
Here are the patch details for this update:
AP Usage UI Improvements


The UI has been improved to show AP consumption and gain when preparing to use a skill.
Event
The Apple Theft event has been added.
Others
- Fixed an issue where enemies would target knocked-back obstacles (like Ice Wall).
- Fixed a bug where the game could not progress properly if an ally's HP dropped to 0 due to certain relic combinations.
- Fixed a bug where the effect of the [Potion Pouch] remained after restarting the game.
- Fixed an issue where character levels would reset after recruiting a hero via [Magnus's Summoning Circle], then exiting and restarting the game.
- Nia's [Death Summoner] no longer resurrects units like Tina’s [Turret] as Skeletons, whether ally or enemy.
- Fixed a bug where dice faces were incorrectly displayed in certain situations.
- Fixed a bug where effects such as Burn or Blessing were incorrectly applied to the skills of units like Jenna or Vava.
- Steam achievements for accomplishments earned before the 1.1.0 update are now applied correctly.
- Some awkward visual elements in specific scenes were polished.
Thank you!
