Hello, this is the Dicey Tales development team.
This update brings many changes, including the Skill Branch System, which we have previously introduced through our developer notes.
Skill Branch System

- All characters will learn new traits/skills or enhance existing ones at levels 3, 6, and 9.
- At level 6, you can choose between two traits. At level 9, the effect you receive will depend on the trait chosen at level 6.
To accommodate this, skill balance and hero growth mechanics have been adjusted.
Mechanic Expansion
We have changed and expanded mechanics so that a character’s role and playstyle can significantly vary depending on the skill branch chosen.

- [Burn] (Updated): Burn now accumulates stacks equal to the damage dealt. Each turn, the stacks decrease by half, and at the start of a turn, damage is taken equal to the number of stacks.
- [Frost/Freeze]: Frost still prevents movement. When Frost reaches 3 or more stacks, it turns into Freeze, which lasts for 1 turn, preventing action. Damage taken while Frozen is doubled, and the effect is removed.
- [Enhance]: The next attack deals double damage.
- [Coordination]: When an ally within range attacks, you attack together.
- [Counterattack]: When hit by an enemy within range, you counterattack.
Additional mechanics, including dice generation and skill enhancements, have been introduced. Over 80 new skills and two new heroes have been added.
Reroll System & New Chronicle Features

- The Reroll System has been added as a default feature. You can drag dice to reroll them. Initially, you have 2 rerolls per battle, but you can gain more rerolls through the [Pioneer of Fate] chronicle.
- To support rerolling, a new hover feature has been added to check the dice face composition.
- The [Mercenary Join] chronicle has been added, allowing you to recruit a hero early in the game.
- Tasha and Valla will no longer appear in the early game. They will now join through dedicated events. Completing these events will also unlock them at the inn through a chronicle.
Other Updates
- Richard has been added as a new starting hero. He can be unlocked through quest progression and chronicles. Richard is designed to support mage-type characters.
- Initial starting heroes will no longer be recruitable at inns.
- Three new events have been added.
- UI enhancements have been made to improve buff effect visibility.
- Performance optimization and cartoon-style lighting have been added.
- You can now end turns using the Space key.
- New game speed options have been added. Enemy/ally turns can now be distinguished, and a [Ultra Speed] mode has been introduced.
Your feedback is incredibly valuable to us.
Please feel free to share your thoughts anytime!
