New Content and Changes:

* New Debuffs: More than 10 new debuffs added.
* Talent Loop: New permanant upgrade system added.
* Characters: The heroes' attack system has been changed for a smoother combat experience.
* Ven’entis: New attack combinations added.
* Improvements to the UI, particularly focused on joystick optimization.
* Performance optimizations implemented.
* Visual upgrades made to some relic and skill effects.
* Aiden's in-game visual has been updated.
Balancing and Rarity Adjustments:
* Rarity of some relics has been adjusted.
* Attack speed of characters has been adjusted for new system.
* Damage values for skills and relics have been rebalanced.
* The difficulty levels have been updated by reviewing the compatibility of some debuffs with the newly introduced ones.
* The side stats gained along the path where we acquire character special skills have been balanced.
Bug Fixes:
* Resolved a bug causing certain sounds play too loud.
* Fixed movement issues with certain enemies.
* Fixed an issue where the cooldown times of special abilities were displayed incorrectly.
* UI issues that prevented the skill descriptions from opening have been resolved.
* Improved colliders in the Swamp biome.
* Fixed lighting issues in the Swamp biome.
* Fixed bugs that caused some of Ven'entis' attacks to play without sound.
* Fixed a bug that caused the UI select sound effect to play when it shouldn't.
