New structures:
Added a new table structure.
Changed the spike wall structure to a single spike wall.
General Fixes:
Fixed zombies headshot collider.
Fixed a bug that would make zombies randomly hit you while dead.
Flashlight’s battery is now saved when saving a game.
Added a simple reload animation when reloading the glock.
Changed some drinks' thirst values.
Made crosshair smaller.
Sounds added:
Added weapons hitting sounds.
Added axes hitting trees sounds.
Added eating and drinking sounds.
Added player audios for when the player is hit/damaged.
