Hello!
Today’s update introduced the Glory system. Glory allows you to compete in complex ranking system, counting in like every single action taken in the Gloria Victis world. In near future we will expand the system with Glory of entire guilds and precious rewards for climbing up the rank tables in each season.
Moreover, we have added a bunch of new locations in starter zone South of Mereley and filled them with over 20 brand new events! This way the Ismirean starter area became complete so new players can easily learn basic game mechanics while discovering charmful seaside.
Work in Progress:
We planned to implement in today’s update the first of the redesigned player-run towns and new character model with reworked character creation system. We have decided to postpone these changes to run more tests so we will be sure they work as intended. They are going to be introduced in next weekly update. Meanwhile you can see how new character will look like!
See you in battle!
Note
Servers are currently under maintenance for applying a patch and improving the database structure. Sorry for inconvenience!
Changelog v.0.6.6.5
– Implemented the first official version of Glory – new ranking system; press F2 to open it
– Added new locations on Ismirean peninsula – raiders camp, house of herbalist, clay mine and camp of clay diggers
– Added more than 20 new events in recently added locations on Ismirean peninsula - in effect, all starter events are guiding new players up to the farm, teaching them basics of combat and gathering
– Added test “checkpoints” on Ismirean peninsula – additional respawn points for new players to improve their gameplay experience
– Improved hits detection when ally player stays on the line of strike
– Improved cursor detection of the interactive objects
– Fixed an issue causing that resources events were still visible on a map after completing them
– Fixed an issue causing instant drain of entire stamina
