Hello!
The latest Gloria Victis update to Gloria Victis introduced a possibility to burn wooden upgradable objects like fortifications, farms and lumberyards by hitting them with a torch! This single change not only adds more fuel to the fire of war but also adds way more variety to the siege mechanics. Ability for defenders to stop a fire will be implemented in the nearest future as well! The update also introduces numerous improvementsl, including Glory system along with its’ interface, additional steps for tutorial and further hints and fixes for equipment models.
Work in Progress:
We are already doing internal tests of important improvements of the inventory system, aimed to finally fix the depot issues. Works on implementation of new animations and greatly improved controller/synchronization are also going well. We are doing our best to provide the best quality with the combat overhaul, so stay tuned!
See you in battle!
Changelog v.0.6.7.9
– Introduced possibility to burn wooden upgradable objects (except doors in gates and the mine building, they will be adopted to burning mechanics soon) in towns and castles by hitting them with a torch – this change will surely add more fuel to the fire of war!
– Improved interface of the Glory panel, especially displaying players’ Glory and Glory levels
– Added tooltips to the Glory panel to explain differences between Contribution points and Glory itself
– Expanded tutorial with additional steps and further hints – further improvements will be done in the nearest future
– Fixed buffs for capturing and controlling flags
– Fixed displaying Contribution Points in the Glory Rewards shop when a player had 0 Contribution Points
– Fixed torches used by NPCs
– Fixed most of invisible parts of equipment
