This patch is actually a “warm up” before big updates which will come within next patches. It includes server side optimizations which will allow us to introduce reworked synchronization and map size increase (to help achieve balance of the map) within next weeks (or even faster, depending on results of the tests).
We have also upgraded our engine version as it should fix crashes which occurs on edge cases for some players. If any of those will still occur please remember to contact us and send log files.
There are also a few fixes:
Fixed damaging corners of city walls,
Fixed invitation to world events,
Fixed case when world events on river and camps starts in parallel,
Minor fixes to issues reported via the bugreporting system.
Edit:
We have found out that some users are having issue with launching the game because of "cannot find resolution" error. This fixes that:
https://www.microsoft.com/en-us/download/details.aspx?id=36805
