
Hello warriors!
Synchro/controller update and FPP mode is back! Although there are still some issues, we haven’t found anything critical. In its current state, the new synchro already works and feels better than the old one. Thank you in advance for reporting all encountered issues!
There are also several gameplay improvements, including the buffs update which includes the bleeding effect that is applied with knives and swords, and visual improvements at the Order of the Original Faith’s Keep.
Enjoy and see you in battle!
Changelog v.0.8.1.5
– Synchro/controller update and FPP mode is back! Although there are still some issues, we haven’t found anything critical. In its current state, the new synchro already works and feels better than the old one. Thank you in advance for reporting all encountered issues!
– Introduced the Mentor system – players who don’t have any character above 40 level on their accounts are marked as newcomers and other players get Mentor Points for each level earned by newcomers while playing in the same party; Mentor Points are displayed in the character statistics tab and give a “luck” bonus to chances in various game mechanics, such as crafting chance, enchanting and excavations
– Buffs update – from now on buff stacking can lead to switching from one buff to another, which allows us to apply stronger levels of buffs/debuffs over time
– Added bleeding effect on knives and swords
– Fixed numerous issues with wooden main buildings in the conquerable locations such as the ability to hit players through walls, problems with damaging these buildings, and door collisions
– Removed 50% penalty from K/D/A Glory bonus for attackers if the attack failed
– Reduced the Glory level required to purchase recipes from Glory vendors
– Improved the Order of the Original Faith’s Keep location, adding more detail and removing a way to bypass the outer level of walls
– Added 2 new locations – port areas at Lordly Haven and Hordun Temple
– Added several NPCs to Hordun Temple which tell players about the temple
– Optimized the spawn platform model in Mereley
– Numerous gameplay and level design bugfixes
Additional Hotfix:
Changelog v.0.8.1.5.1
– Added possibility to move to minor flags through the dialog with Logistician
– Fixed visual bug with shooting arrows in FPP mode
– Fixed an issue causing that in walk mode (Caps Lock) character was moving too slow to sides and backwards
– Fixed an issue causing that characters used to float above the ground in the iddle state
– Fixed an issue causing removing stuns and staggers by bleeding effect
– Fixed all found issues causing displaying the buffs’ icons and timers in the middle of the screen; if you would still encounter this issue, please let us know and send output_log.txt file (C:\Users\user_name\AppData\LocalLow\Black Eye Games Sp z o o_\Gloria Victis) to [email protected] so we can fix remaining reasons
– Fixed an issue causing applying bleeding effect with a shield bash if attacker was wielding a knife
– Fixed a specific stairs model which has been accidentally flipped to side in the last update
