
Hello warriors!
The last few months have been very intense for us! We were able to apply huge amount of changes and improvements to Gloria Victis, and a lot of cool stuff is coming soon as well. However, we feel it is necessary to see the development speed increase. In order to make it happen, we must expand our team so we need funds to hire new team members. At the same time we don’t want to lose the awesome benefits which come from being an independent studio – it allows us to create the game the way both we and you want to see it, according to feedback and suggestions of our awesome Community.
That’s why today we’re reaching towards numerous players who asked about possibility to directly support the Gloria Victis development – we’ve just introduced the Supporter Shop! From now on you can help us to expand our team way sooner by purchasing various goods from the Supporter Shop, including nation change, skills and attributes reset, character’s appearance re-customization and experience boost cards. The shop’s assortment will also be expanded in near future with cosmetic variants of the top-tier gear, so you will be able to customize your character even more! And to make it sure: there are no goods in the shop which would give you advance in our open world PVP formula! Moreover, you can still purchase these goods for your Contribution Points as well.
Also, we would like to thank you all for your extensive feedback on the recent abilities update! We have already done several improvements according to your suggestions and you can expect to see even more soon!
It’s been intensive few months indeed but there’s no time to stop! We are excited to see what the future will bring!
P.S. Don't miss our latest Dev Journal!
https://www.mmorpg.com/gloria-victis/developer-journals/echoes-from-the-past-and-bright-future-gloria-victis-is-better-than-ever-1000012691
See you in battle, warriors!
Changelog v.0.8.2.0
Gameplay:
– Introduced the Supporter Shop – you can access it by pressing the K key
– Replaced the boxes with blessings cards from challenges’ rewards with potions
– Rebalanced the experience gain blessings cards
– Rebalanced the CP prices of scrolls and cards available in the Glory vendors’ assortment – current prices are:
- experience gain +20% – 250 CP
- Experience gain +30% – 500 CP
- Experience gain from combat +40% – 250 CP
- Experience gain from combat +60% – 500 CP
- Passive abilities reset – 1750 CP
- Attributes reset – 1750 CP
- Character’s appearance re-customization – 4000 CP
- Nation change scroll – 10000 CP
- Characters’ limit expansion – 12000 CP
– Improved the NPCs synchronization – occurence of the NPCs’ rubberbanding while they’re in combat state should be significantly reduced
– Improved the NPCs’ group behaviors – occurence of unnecessary running in circles should be reduced
– Renamed “Fearless” ability – now it’s called “What doesn’t kill me, makes me stronger”
– Tweaks to abilities:
- Sting – lowered the Piercing damage bonus from 10% to 5%
- Survival Instinct – from now on the trigger is enabled when player’s HP goes below 40%; before the threshold was 20% of HP
- Battle Rage – from now on the trigger is enabled when player’s HP goes below 40%; before the threshold was 20% of HP
– In response to numerous requests of our players, we temporarily disabled colliders responsible for damaging the wooden main buildings in player-controlled locations which have been added in the previous update, because this addition made it very hard to fight inside these buildings - as a side effect, it is possible to attack players through walls in these buildings
Optimization:
-Server-side optimization of numerous system, especially refreshing the health state of nearby players, NPCs and buildings – from now on it’s being updated on much shorter range and only when a visible change happens to avoid overloading the network by sending unnecessary data
– Client-side optimization – we found out recently that loading and unloading the client-side world zones caused big FPS spike so we had to reconstruct them; besides of fixing the performance spikes, it will also lead to smaller builds and patches size, since Steam finds changes in all files, even if they weren’t changed
Fixes:
– Fixed an issue causing that Shield Bash wasn’t applying stagger on specific abilities builds of the attacked player
– Fixed an issue causing that attacking a player with traitor/wanted status wasn’t possible without enabling the Friendly Fire trigger
– Fixes and tweaks to Sangmarian questlines
