Join the battle immediately thanks to just added links system! It allows you to jump directly into the war zone and help your nation in the ongoing conflict. The links system has been announced in our latest dev log:
https://www.youtube.com/watch?v=U6RQBwHbgCw
There are also numerous gameplay improvements, bugfixes and changes meant to balance bows vs heavy armors. Also, we’d like to announce that the current Glory season will end on January 4 2018, so don’t miss your chance – use these remaining days to get to the top of the leaderboard and earn an unique title for yourself!
Enjoy and see you in battle!
Changelog v.0.7.7.2
– Introduced the links system – from now on you can move quickly to locations controlled by your nation which have direct connection to the capital city and aren’t attacked or on the frontline; talk to Logistician (can be found in every nation town, Last Stand forts and capital cities) to move to a given town
– Reduced the bows’ base damage mod coming from Strength by x 0.2
– Reduced base damage bows modifier from 0.75 to 0.5
– Increased the bows’ base damage mod coming from Dexterity by x 0.1
– Increased Piercing damage reduction of heavy armors
– Improved the road between Twinfall and its siege camp
– Added animation and speech informing about attacking friendly NPCs
– Added further notifications: earning crafting experience, learning a recipe, collecting reinforced chests and treasures, outcome of reinforcing an item,, disassembling items and selling items on the Market
– Added sound effects to some of notifications
– Adjusted NPCs’ placement to reduce the occurence of floating above the ground
– Temporarily disabled the NPC enemies behavior of evading players with higher level
– From now on arrows stick in shields if the target enemy was blocking
Fixes:
– Fixed an issue causing entering the combat state after using consumable item through hotbar
– Fixed an issue causing that shields were disappearing when equipping polearm weapons
– Fixed Santa Claus’ beard and hair clipping issue
– Fixed animations in the character selection menu
– Fixed an issue which caused character switching from stun into death animation while dying while being stunned
