Hello warriors!
Check the latest update and enjoy the brand new siege detection system! From now on, gates of the besieged towns and castles can be opened only by members of the guild which has captured it. Thanks to this change it will no longer be possible to open the gates and let enemy nation inside a castle, so prepare yourselves for much more intense battles over settlements!
We have added dozens of new items and recipes for the Azebian Empire as well, including weapon models dedicated to this nomadic faction! There are also expanded drop tables and NPC vendors’ assortments. You can also prove your skills and hunt brand new species of animals – lynxes!
And the last but not least. We are aware of concerns about the in-game chat some of you have been having in the recent days. We would like to inform you that we are close to finish implementation of the chat moderation tools which will allow us to monitor it properly and react to potential unwelcome behaviors. We have strong belief that the moderation system, once in arrives, will lead to greatly improved experiences.
Enjoy the update, crush your foes on the way to Glory and see you in battle!
Changelog v. 0.7.3.1
Gameplay:
– Implemented the siege detection system – from now on, fortifications are divided into separate rings and once a locations is under attack, gates in the outer ring can be opened only by members of a guild which captured a location; the other members of the nation which controls a settlement will be moved inside/outside the gate without opening the door; this change has been added to solve the issue of alternative characters opening gates to let the enemy nation players inside a settlement and capture it without sieging it
– Added a map indicator informing about enemies near settlements controlled by the player\s nation
– Added 20 new Azebian weapons and their recipes
– Added some missing Azebian recipes to NPC vendors’ assortment and Azebian mobs/bosses’ drops
– Improved names of Azebian items and recipes
– Added new huntable animals – lynx, they can be found in the Azebian part of the world
– Added minimap for arena and tournament locations – in nearest future it will also show position of the tournament flags
– Added treasure chests in the Serai town and its’ surroundings
– Disabled the starting handicap for the Azebian Empire
– Restored backstabs and headshots in PVP and PVE
Fixes/optimization:
– Fixed respawning players on tournament – from now on the player characters will not be sliding during respawn
– Fixed an issue causing that killing Brandon during world event was granted with only 1 star
– Fixed the “Hunting for the bandits” Azebian quest which was blocked by an issue with Kazam’s dialog
– Fixed an issue causing that NPCs were floating
– Fixed an issue not allowing to open memorials with “E” key
– Improved some shields and weapons models for optimization purposes
– Optimized updating the tournament score table
– Minor optimization client-side changes for interactive objects
