
Recently, we discussed the role of close air support during RTS battles in Systemic War. Out of curiosity, how would you like that aspect of the game to work? Do you have any favorite solutions from other titles?
Source: Steam Community (opens in a new tab)

Recently, we discussed the role of close air support during RTS battles in Systemic War. Out of curiosity, how would you like that aspect of the game to work? Do you have any favorite solutions from other titles?