This weekend we are releasing a new build, with cool surprises. Today you get the update for Windows and Linux, with MacOS coming tomorrow.
Edit: MacOS version is up!
Unlockables
We have implemented the ability to unlock new equipment. From now on, as you complete quests, you will get new weapons or body parts available for later runs, so things will remain interesting for long.
Right now, only a few of the weapons are unlockable, with the rest available from the get go so you can try them. As we get closer to completing the game, more and more weapons will be associated to quests, so we can test that unlocking them works properly.
New weapons
We are adding the first round of new equipment, too. This time it is mostly axes and staves. We are also including the first two KickStarter reward weapons.
Most of these weapons are intended for the second level of the game, so they are stronger than the the old ones. For the time being they'll spawn everywhere and will be unlocked, so everyone can try them out from the get go. As usual, they will be polished and improved until we're really happy with them. We also hope to have their sound effects integrated soon.
- Electric guitar [backer weapon]: This guitar will shred your enemies to pieces with its secret riff.
- Zaber [backer weapon]: An energy sword able to perform multiple combos and slow or weaken your enemies. A proven robot-fighting weapon, hard as the hardest rock.
- Twin bladed sticks: Physical, plasma and volt variations.
- Axes: Various axes, each with their specific trait: speed, fire damage, electricity, dual weilded...
- Frying pan: And into the fire.
In coming weeks we will include a greater variation of weapons, so keep in touch.
Unlocks menus
Now you can check how far you have progressed in the game from the main menu. The options available are:
- Quests: See which quests you have completed, which are left (and clues on how to clear them) and what each unlocked.
- Equipment: Here you can see how many weapons you have unlocked and how those you have already used on the field look on HEART.
- Enemies: All enemies and their equipment you find in the game will appear here. Apart from showing your respects, you can get clues on how to beat the hardest ones, or learn something about the world of Heart&Slash.
Bug fixing
As usual, we are including some bug fixes:
- Smallbots should get stuck in doors less often. Probably some places are still problematic, but we'll try to locate and fix them.
- [TiZ, (ISIG) JDEzekude] Slash quest 1 cinematic was still bugged under some special circumstances.