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UPDATE #37: BUGFIXES FOR THE HOLIDAYS

As we keep marching on with the ports, we are finding unreported bugs, and fixing them as fast as we can.

Of course, we are also looking hard at those bugs you guys report here and fixing those as well.

So this is primarily a bugfix update. Below is the list of bugfixes (most of them, some fixes might not be listed, since there were a lot):

BUGFIXES

  • Fixed visual error in sewer cross room
  • Fixed Quassy stairs collision
  • Fixed 2 Slashes appearing when being gratuitously violent
  • Fixed Flybots quickly dropping to ground level when spawned
  • Updated Chinese translation
  • Fixes boomerang and american shield getting stuck
  • Fixed missile launched HUD icon not disappearing
  • Fixed Wind Wand particles staying on
  • Fixed Combo katana description and behaviors
  • Made Madbat stronger
  • Rebalanced Pan
  • Fixed Stiletto infinite air attacks
  • Fixed collision meshes in first room
  • Fixed collision meshes in second room
  • Fixed potential crash bug with kinetic accumulators
  • Fixes Bdss equipment, which was somehow broken in a previous update
  • Fixed [morgankitten] COP security screen not possible to be destroyed
  • Fixed hole in FRANK-Y's room
  • Fixed some bugs in Level 3 that sometimes made it fail when reaching the top
  • Updated Spanish translations.
  • Fixed some typos in English text.
  • Removed Beta Warning screen
  • Fixed [BADLAND] Problem when picking a gun as the first thing you pick
  • Fix nullref when disabling rooms and destroying rooms, caused by an undesired update of the minimap icons.