Ricochet item reworked:
Now there is an 85% chance for bullets to ricochet twice off walls, losing 40% damage per ricochet.
It now needs to be unlocked.
Balancing:
Venom: Damage per second reduced from 7.5% to 7%.
Go to Hell: Damage per second reduced from 5% to 4.5%.
Finger Splinter: Damage per second reduced from 3.5% to 3%.
Door Stuck: Damage per second reduced from 2.5% to 2.1%.
