Here's what we've accomplished since v0.7:
- Can now Click or press Space to continue from menu screen
- Fixed bug that caused Steamworks API not to initialize
- FFA Team-shot no longer acts as All-shot
- Escape now closes chat in-game
- Removed old user list from under lobby chat loading screen
- Blocked 'friends' no longer show up on friends list
- Fixed bug where 'friends only' games were not visible
- Modified game list appearance
- Click user in lobby or room to bring up their Steam profile
- Made Arrow key angle and power movement more precise
- Stacking no longer awards increased XP or Weapon XP
- Room chat auto-selects upon entering
- Added Team Chat! (Shift+Enter to open chat in team mode)
- Fixed Beacon + Portal bug
- Slightly decreased required XP for weapon upgrades
- Fixed endless portal bug
- Fixed bug where online friends would be dimmed out
- Fixed a bug that messed with the lobby chat user list
- Fixed a crash on Linux
- Fixed Cactus smoke trail bug
- Adjusted ShockShell damage
- Unlock / Upgrade screen now responds to Fast Forward
- Fixed bug where angle text went under the UI bar
- Game options for host no longer closes on player ready
- Made progress towards fixing mission reset bug
- Fixed bug where Armor bar extended past bounds
- Fixed bug where items could be used after firing
- EMP now correctly limits motion and removes shot memory
- Added EMP and Teleport sound effects; EMP blast now visible
- Fixed bug that prevented crit damage
- Adjusted 11-Ball damage
- Added Player Turn Damage summary
- Fixed bug where moves wouldn't be counted at 'Move Only' end
- Added 'Ranks' Section to 'Progress' Hub screen
- Added challenge XP and rewards to 'Challenges' Hub screen
- Fixed the pesky mission reset button bug
- Optimized perfomance in several areas
- You can now reset tank upgrade-tree (once a month)
I'll continue to post major update milestones here with notes. See you at v0.9!