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v0.8 Released!

Here's what we've accomplished since v0.7:

  • Can now Click or press Space to continue from menu screen
  • Fixed bug that caused Steamworks API not to initialize
  • FFA Team-shot no longer acts as All-shot
  • Escape now closes chat in-game
  • Removed old user list from under lobby chat loading screen
  • Blocked 'friends' no longer show up on friends list
  • Fixed bug where 'friends only' games were not visible
  • Modified game list appearance
  • Click user in lobby or room to bring up their Steam profile
  • Made Arrow key angle and power movement more precise
  • Stacking no longer awards increased XP or Weapon XP
  • Room chat auto-selects upon entering
  • Added Team Chat! (Shift+Enter to open chat in team mode)
  • Fixed Beacon + Portal bug
  • Slightly decreased required XP for weapon upgrades
  • Fixed endless portal bug
  • Fixed bug where online friends would be dimmed out
  • Fixed a bug that messed with the lobby chat user list
  • Fixed a crash on Linux
  • Fixed Cactus smoke trail bug
  • Adjusted ShockShell damage
  • Unlock / Upgrade screen now responds to Fast Forward
  • Fixed bug where angle text went under the UI bar
  • Game options for host no longer closes on player ready
  • Made progress towards fixing mission reset bug
  • Fixed bug where Armor bar extended past bounds
  • Fixed bug where items could be used after firing
  • EMP now correctly limits motion and removes shot memory
  • Added EMP and Teleport sound effects; EMP blast now visible
  • Fixed bug that prevented crit damage
  • Adjusted 11-Ball damage
  • Added Player Turn Damage summary
  • Fixed bug where moves wouldn't be counted at 'Move Only' end
  • Added 'Ranks' Section to 'Progress' Hub screen
  • Added challenge XP and rewards to 'Challenges' Hub screen
  • Fixed the pesky mission reset button bug
  • Optimized perfomance in several areas
  • You can now reset tank upgrade-tree (once a month)

I'll continue to post major update milestones here with notes. See you at v0.9!