Here's what's new:
-Added new Weapon: Shrapnel (Level 55 Unlock)
-Altered Weapon system to deal specific weapon levels
-This should add varety to the game and contribute to player balance (read about it on the blog: http://shellshocklive.com/blog)
-Luck now also increases your chances of getting upgraded weapons
-Weapon XP required to upgrade has been decreased to accommodate the new system
-Fixed bug where mission weapons would go to 0
-Redesigned weapon tile tab