Build Number 612, 4:30PM
Fixes
- Windermere Charcoal “Grey” furniture is now "Gray" furniture.
- Changed "Durham Off-White" furniture to "Durham Gray" furniture.
- Fixed issues with Path of the Oracle journal entries.
- Hooked up siege functionality for player owned town Isle of Ghosts.
- Fixed issues with trainers and bankers not working in Spite, Owl's Head, and Etceter.
- Fixed issue with Edwin in Soltown not opening the merchant window.
- Added siege visuals to overworld for player owned town Dawn's Keep.
- Adjusted the size of oversized water plants throughout Hidden Vale to be smaller and scaled more consistently.
- Fixed invisible font bug (recipe book, journal, etc.)
- Fixed a typo in Sedgewick's conversation in Solace Bridge Outskirts.
- Ackerley, Filmore, Lord Langston, Sedgewick, and Sigourney all refer you back to Kinsey when you finish all their tasks.
- Kinsey no longer suggests you help the farmer or alchemist if you are on (or have completed) their respective quests.
- Connections now exist between The Fall and Graff Gem Mines, Brittany Sewers, and Serpent's Spine Mines with door teleporters instead of exit volumes.
- Changes made to help prevent players from spawning inside the docks of many island player owned towns.
- Posted a note outside entrance to Kiln Cistern stressing the danger of the cistern in a way that ties in with the quest narrative.
- Added eternal pattern to Leather Guard Armor
- Player owned town merchant veils are now the correct color.
- Change the appearance of the mouse cursor when hovering over the character in the magic mirror or character sheet in order to indicate that the character may be rotated
- Change default character rotation in magic mirror to make it easier to see changes to hair styles and facial features
- Water foam in Nightshade Pass no longer has a rectangular pattern.
- Changed the name of a note in Oracle Colossus.
- Made the elemental gate in Oracle Colossus harder to bypass without solving its puzzle.
- Name blacklist updated.
- Removed ambush mode for undead creatures on overworld map.
- Changed Solace Bridge Outskirts to eight players maximum.
- Highvale Tutorial exit marker now leads to the correct exit.
- Players who did not have their task cleared after talking to Lieutenant Corliss in Solace Bridge Outskirts about the utility hotbar can talk to her again to clear that task.
- Fixed typos in Garridon's conversation in Solace Bridge Outskirts.
- Added a gathering quest to Filmore the farmer in Solace Bridge Outskirts.
Known Issues
- An avatar's body can go visually missing due to certain body-mesh adjusting equipable items. (e.g. Ring of Cuttlekin)
- Interrupting sheet music with another song may result in the music breaking for remote clients listening.
- Linux: Binding keys to the keypad’s period (.) key results in the key being bound to the keypad’s forward slash (/) key.
- Linux: Playing on Fullscreen in desktop environments other than Ubuntu’s Unity (Gnome3, KDE, Cinnamon, etc.) may result in being unable to click on anything. If the client is started in windowed, then adjusted TO fullscreen, it may then work.
- Grass will not always be cleared when using the roadway pavers, resulting in grass poking through. We are looking into a reliable solution to this issue.
- Number keys do not activate hotbar skills if set to auto-hide from game settings.
- Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
- Ring of Fire VFX will appear distorted when displayed against walls and water surfaces.
- Avatars do not go back to idle animations after walking with an instrument being played.
- Backgrounds may remain blurry after leaving conversations if resolutions are on lower settings.
- The barrier in Etceter Crag Mines has been removed temporarily, there are issues with the primary puzzle triggering the removal.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Chaotic Clone is not distracting enemies.
- Not all items listed in R42 Instructions are yet in the game or Add On Store
- Cloaks will often sort through the avatar’s body
- Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Rain and Snow is coming through the roof of some buildings
- Some SFX are not properly tied to the sound volume controls.
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
