October 2, 2017
Build Number 667
Updates
- Fix exception when casting Purify
- Now close conversation window immediately when buying from a merchant, opening a bank, or training during a conversation
- Huntsman Sven in Highvale Outskirts will now only accept "Special Animal Hides" for blanket and bedroll making. These "Special Animal Hides" only rarely drop from Highvale Outskirts wolves and bears because of their special hide thickness as a result of the extra cold that permeates the region. This also makes the hides useless for any other purpose other than Sven's handiwork.
- Esmeralda, of Highvale Outskirts, appreciates getting Herbal Tea Leaves, but not as much as she used to. Rewards are lowered.
- Battle of Highvale: Hooked up fire SFX to volume sliders
- Solace Bridge Outskirts: Added proper sound controllers to grave
- Entering Etceter Crag Mines while grouped will no longer result in a black screen, but correctly load the version of the mines with hostile bandits.
- Brookside : Fixed schedule variable error for overnight devotional caretaker Raimi.
- Solace Bridge Outskirts: Ackerley now only gives his "fever medicine" one time.
- Increased treasure chest re-spawn default to be 15 instead of 3 minutes in certain scenes.
- Aerie: Corrected a reward bundle issue with Ayen the Obsidian Alchemist.
- Estgard: Corrected a reward bundle issue with Svanhild the Town Crier.
- Lunar rifts no longer cause errors when looping back on themselves.
- Fix an error that occurs when moving off a player lot while holding a vendor decoration.
- Estgard: Fixed NPC-operated gate switch errors in scene.
- Prevent vendor UIs from causing an exception when cancelled.
Known Issues
- Skill values will appear to carry over between accounts on the same client.
- Ring of Cuttlekin turns avatar skin grey instead of translucent.
- The Elven Mage Staff incorrectly salvages for metal scrap.
- Pets cannot follow players onto moving platforms.
- Hitching may occur when using UI windows like "Options" or "DeckBuilder"
- Phonograph audio cannot be heard if approached while it is already playing.
- Squirrels and rabbits will not dance when instructed to do so.
- Logging off will not clear previous party associations. UI will show previous party members.
- If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
- Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.
- Players with Tenant permissions on a Lot cannot place their own Player Vendors.
- Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.
- Kindred players can place deco Flyers on other players’ private Bulletin Boards
- Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
- When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
- The Piercing Breeze combo ability does not do damage to Dragons as expected.
- When a party member dies while targeted, the target focus is reset.
- When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
- Chat content from one account may be visible by a second account if logged in from the same client.
- It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
- Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Chaotic Clone is not distracting enemies.
- Not all items listed in R46 Instructions are yet in the game or Add On Store
- Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Rain and Snow is coming through the roof of some buildings
- Some SFX are not properly tied to the sound volume controls.
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
