Build Number 699 6:30PM
Updates
- Decorations with particle effects should now display correctly on scene load.
- Fix graphical issues with Rain weather
- Fix issue with party member nameplates not showing through other objects
- Fix conversation issue with Skitter the Faun in Jaanaford
- Corrected an error with a gate in Blood River
- Battle of Solace Bridge: "Escape the Battlefield" task now correctly clears when finishing the scene.
- Fix information displayed in skills UI after logging into a different account
- Enlightenment health debuff will now persist when changing scenes.
- Improve performance with Night Vision effects
- Kobold Expeditionary Camp: The arena battle to free Sir Patrick will restart if the player is disconnected or leaves during the battle.
- Fix Celestis boat tooltip
- Frozen Tear, Gaia's Heart, Conflagration wand, and Heart of Vrul are now all enchantable
- Fix stray pillar object in Solania Catacombs
- Fix issue where you could get stuck in buildings on Novia when exiting certain scenes.
- Fix stuck spot in Understorm Gold Mine
- Corrected colors on some Yule items that were more pink than red
- Halberd of the Sun will no longer trigger a global cooldown
Build Number 698 11:00AM
Updates
- The in-game map UI was updated.
- The monkey room monkeys in K'rul will no longer stay at their spawn location.
- Fixed a hitching animation for female avatar sitting.
- Charlotte in Battle of Solace Bridge is no longer interrupting her own cry animations.
- Timothy in Ardoris will now perform the "Love Salute" emote without error.
- The Wealthy Merchant Coat no longer has a gap in the midsection.
- Removed a sight-blocking tree in Brittany.
- Cabalist loot now has a larger chance to drop, including a small chance for Legendary loot
- Improved the description for the fireflies spell.
Known Issues
- Elysian Illumination and Soothing Rain have the potential to break and cause rapidly deteriorating performance in large groups.
- Elements of tree curtains used in many scenes will appear to be rendered black.
- Dazzling Rays, and other caster-based AOE spells, have difficulty hitting nearby enemies in confined spaces (like narrow hallways)
- The animation for "kicking something open" puts away weapons and torches.
- Death Shield does not mitigate damage from critical hits
- Combat resistances may not be applying as expected - notably against Fire Mages in The Rise
- The crafting window does not have proper messaging to indicate when a tool is broken, and will simply say that there is no recipe found.
- Dynamically spawned NPCs may have delayed spawn in scenes that are dense with player homes and decorations.
- Overworld map terrain may appear missing or flattened in areas for Windows 10 users. Playing in Windows 8 compatibility mode may fix this.
- Skill values will appear to carry over between accounts on the same client.
- Ring of Cuttlekin turns avatar skin grey instead of translucent.
- Pets cannot follow players onto moving platforms.
- Hitching may occur when using UI windows like “Options” or “DeckBuilder”
- Phonograph audio cannot be heard if approached while it is already playing.
- Logging off will not clear previous party associations. UI will show previous party members.
- If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
- Players with Tenant permissions on a Lot cannot place their own Player Vendors.
- When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
- The Piercing Breeze combo ability does not do damage to Dragons as expected.
- When a party member dies while targeted, the target focus is reset.
- When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
- Chat content from one account may be visible by a second account if logged in from the same client.
- It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
- Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Chaotic Clone is not distracting enemies.
- Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
