- Incorrectly rotated skeleton in Dragon Bone Crypt has been corrected.
- Phineas' documents in Blood River Outskirts were updated.
- Fixed missing walls in the Great Hall in Resolute.
- Fixed bug that caused target indicators to be invisible after character creation.
- More skeletons that were rotated incorrectly in Ravensmoor were corrected.
- Sitting animations for dragonfly and butterfly were added.
- Fixed corrupted grass textures in Aerie.
- Removed obsolete rug in Brookside Tavern
- Fixed floating apple in Samael's house in Brookside.
- Fixed non-matching bricks in the walls of MIdras Vault.
- Set the default state to “on” for the flame table lamp.
- Made the Spiked Club and the Long Club able to be placed on walls as decorations.
- Updated scales and colliders on Oracle Minions in K'rul.
- Updated terrain trees in Mariah Overlook.
- Added ceiling decoration layer to Shogun Four-Story Town home 2nd and 3rd floor.
- Fixed bad LOD group on exterior of Pristine Gothic Mansion.
- Healing Grace VFX now lasts for the duration of the spell and also now appears similar to other healing spells.
- Fixed font size for party member location text.
- Visual anomalies for the Headless Mask have been corrected.
- Fixed an issue that sometimes prevented sheep or cows from appearing in Plans Encounter and Plains Road Encounter.
- Fixed camera clipping issues in Graff Gem Mines.
- Moved the player spawn-in location at the docks of Celestis away from a pile of boxes.
- Fixed the Eye of Naturamans in Blood River Outskirts lack of decoration capabilities, it can now be proudly displayed to keep an eye on things.
- Naturamans' skills in Blood River Outskirts were updated.
- Holiday 2017 Cloak visual errors were corrected.
- Corrected an issue where the gate near the entry point of Battle of Solace Bridge was controlled by switches that weren't active in the scene.
- Flame and Thorn Sword VFX trails now better align with curved blades.
- Removed all water from basins on devotionals.
- Fixed inaccurate collision on trees in Deep Savrenoc Timberland.
- Fixed the missing moons in the sky of Deep Savrenoc Timberland.
- Correction for cloth simulation and textures on Iron Maiden’s Cloak.
- Removed doors on Krishach's escort path in Skrekk.
- Oracle Minions in K'rul can now move around correctly.
- Fixed collision error on debris inside tavern in Battle of Solace Bridge.
- Immolation VFX now last for complete spell duration.
- Lenses will now appear where they are supposed to in Path of the Oracle for players on the quest.
- Highvale Defender's sword textures were corrected.
- Soothing Rain VFX now lasts the entire duration of the spell.
- Ornate Moondial VFX culling distances were extended.
- Smokeship work-in-progress emote entry should no longer be seen on the emote list.
- Added decoration version of virtue balloons.
- Updated stools in Celestis to prevent NPCs from sinking while sitting.
- Restored moons and weather system clouds to the Celestis sky.
- Undead enemies can now be regularly looted.
- The housing decoration merchant Albert Lock in Aerie will now properly sell his wares.
- Krishach in Skrekk will accept the diplomatic note even if not previously shown to a guard at the front gate.
- Daily bonus XP message is now delivered on the chat window.
- The dragon spawner in Boreas Colossus was moved out of the water.
- Fixed conversation camera angles for the dragon in Boreas Colossus.
- Ysaranth the Curious in Boreas Colossus is no longer curiously passive but will fight back appropriately if attacked; you have been warned.
- The nomads in the nomad camp of Sequanna Colossus are now somewhat more talkative and may have a clue or two.
Known Issues
- The zombie emote does not produce the expected dance.
- Gold values do not update in inventory across accounts on the same client: the value of the first account's gold will be reflected in the second account's gold value. This is only a visual issue.
- The Virtue Cloak is visibly broken, and does not look like it should.
- Players may experience combat lag when playing in scenes with others.
- Swimming in underground scenes like mines or sewers may cause the combat hotbar to become nonfunctional upon exiting the water.
- Disabling cloth physics may result in capes/cloaks appearing completely flat, rigid, and disconnected from the Avatar's body
- It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
- The dread artifact Heart of Sorrows is currently held awkwardly by avatars.
- Attempting to use stealth skills in the vicinity of undead corpses may prevent the spell from working.
- Using the /drink or /toast emotes will activate intoxication effects, which results in the Avatar being locked in a walking state for a period of time.
- Tabbing between targets may select neutral NPCs. Be wary of nearby non-hostiles if using auto-attack while tabbing!
- Linux: Adjusting shadows may resize the resolution of the game client.
- Interrupting sheet music with another song may result in the music breaking for remote clients listening.
- Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
- Ring of Fire VFX will appear distorted when displayed against walls and water surfaces.
- Avatars do not go back to idle animations after walking with an instrument being played.
- The barrier in Etceter Crag Mines has been removed temporarily, there are issues with the primary puzzle triggering the removal.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Chaotic Clone is not distracting enemies.
- Not all items listed in R43 Instructions are yet in the game or Add On Store
- Cloaks will often sort through the avatar’s body
- Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Rain and Snow is coming through the roof of some buildings
- Some SFX are not properly tied to the sound volume controls.
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
