Movement!
The old movement system felt sluggish and wasn't fitting for the fast-paced game that we're aiming for with Goat Massacre. So we stripped it completely and added an movement system that instantly adapts to input, as well as a completely new dash feature which allows the player to either vertically dash (with a space key press while airborne), or a directional dash which will dash in the direction the camera is facing (activated with a left shift key press while airborne).
Post Processing
Minor changes were made in the graphics including bloom and color corrections for a sharper appearance as well!
