One of our main goals with Void Dungeon is giving players the freedom to develop their character in different ways without making every playthrough feel the same.
Your class is only the beginning. The real identity of your character is built through the skills you choose and how you develop them over time.
Every Class Has Its Own Arsenal
Each class in Void Dungeon has access to 15 unique skills, designed to support different combat approaches.
Some players may focus on dealing as much damage as possible, while others might prefer stronger survivability or abilities that provide better control during combat. The choice is yours, and every decision influences how your character performs in battle.
Progression That Feels Earned
Unlocking powerful abilities isn't something that happens immediately.
Our skill tree is divided into five tiers, meaning you'll gradually unlock stronger skills as you invest in earlier ones. Instead of simply rushing to the strongest abilities, you'll naturally build your character step by step.
We wanted progression to feel rewarding, with every new skill opening more possibilities rather than replacing everything that came before.
Investing in Your Favorite Skills
Learning a skill is only the first step.
Every active skill can be upgraded up to Level 10, making it increasingly effective as your character grows stronger.
On top of that, each skill also comes with its own passive upgrades, which can be improved separately. These additional upgrades allow you to strengthen your favorite abilities even further and create a build that better matches your preferred playstyle.
Different Players, Different Builds
Even when two players choose the same class, their characters don't have to look or play the same.
Some may invest heavily into one group of abilities, while others will spread their upgrades across multiple skills to create a more balanced approach.
Combined with character progression and equipment, the skill system gives you plenty of room to experiment and discover what feels best for your own style of play.
Looking Ahead
Skills are one of the core systems that shape your journey through Void Dungeon, and they're closely connected with everything else - from leveling your character to finding better equipment.
In future devlogs, we'll take a closer look at other progression systems and show how they all work together to create the experience we're building.
As always, we'd love to hear your thoughts.
How do you usually approach skill trees in action RPGs? Do you enjoy specializing in a few powerful abilities, or do you prefer building a more versatile character?
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