Hey everyone!
If you've played ARPGs before, you're probably used to enemies dropping equipment directly on the ground. We decided to approach loot a little differently.
Instead of dropping weapons and armor immediately, defeated enemies leave behind Loot Bags of different rarities. Opening a bag reveals equipment and other valuable resources, making every drop feel like a small moment of anticipation rather than simply checking another item on the ground.
This system also helps us keep the battlefield cleaner. During larger fights, especially when dozens of enemies are defeated in a short amount of time, you won't be overwhelmed by piles of individual items covering the screen. Instead, you'll collect bags first and decide when you want to open them.
Not every bag is equal, of course.
Different rarities give you a chance to find better equipment, while every piece of gear you obtain can become part of your long-term character progression. Equipment rarity doesn't just affect the strength of an item - it also determines how much potential it has for future upgrades and customization.
Another part of the system ties directly into the Blacksmith. Equipment that you no longer need isn't necessarily worthless. Some items can be dismantled into valuable materials used to improve future gear, while Loot Bags themselves can also be exchanged with a special NPC for resources needed for crafting and upgrades. That means almost every drop contributes to your progression in one way or another.

Our goal is simple: we want loot to stay exciting even after hundreds of enemy kills. Every bag could contain an upgrade, materials for your next crafting session, or the missing piece you've been looking for.
We're still refining the balance, drop rates, and overall progression, but this system has become one of the foundations of how character growth works in Void Dungeon.
As always, we'd love to hear your thoughts!
Would you rather open Loot Bags after a dungeon run, or do you prefer checking every single drop immediately during combat?
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