New Features & Improvements :
1、Remove the in-battle time progress bar ;
2、A new Wishlist guide button has been added to the exit game screen;
3、 Reduce the random offset range of the map。
Balance Adjustments :
1、Talent ability changes
Force of Onset: Trigger chance adjusted from 10 -> 20;
Having a Style: Trigger chance adjusted from 5 -> 10;
Bullet Time: Bullet count adjusted from 5 -> 10;
Kaleidoscope: Avoidance Rate adjusted from 5 -> 8;
Just Me: Count adjusted from 6 -> 10;
Bomberman: Speed adjusted from 5 -> 8;
Timed Bomb: Count adjusted from 2 -> 5;
Wild Magic: Damage adjusted from 5 -> 10;
The Last Bullet: Trigger chance adjusted from [8, 16, 24, 32, 40] -> [5, 10, 15, 20, 25];
Guaranteed Luck: Attack count adjusted from 4 -> 10;
Only Play When Not Bleeding: Maximum cooldown reduction boost [15, 30, 45] -> [8, 16, 24, 32, 40];
Mana Surge: Instantly refreshes all ability cooldowns-> Instantly resets weapon cooldowns;
Swift Blade: Speed adjusted from 5 -> 0;
Time Travel:Trigger chance adjusted from 10 -> 5;
Knockback Focus12:Trigger chance adjusted from 100 -> 20;
Crit Focus6: Triggered effect adjusted from 1 -> 0.5.
2、Weapon Adjustments:
Ōdachi:
Damage adjusted from [1, 1.4, 1.8, 2.2, 2.6] -> [1, 1.5, 2, 2.5, 3];
Size adjusted from [1, 1.1, 1.2, 1.3, 1.4] -> [1, 1.125, 1.25, 1.375, 1.5];

Small chakram:
Damage adjusted from [1, 1.3, 1.6, 1.9, 2.2] -> [1, 1.4, 1.8, 2.2, 2.6];
CD time adjusted from[1.5, 1.5, 1.5, 1.5, 1.5] -> [1.3, 1.3, 1.3, 1.3, 1.3];
Size adjusted from [1, 1.1, 1.2, 1.3, 1.4] -> [1, 1.125, 1.25, 1.375, 1.5];
Knock back adjusted from [0.8, 0.8, 0.8, 0.8, 0.8] -> [0.7, 0.7, 0.7, 0.7, 0.7].

Holy Shield:
Damage adjusted from [0.5, 0.7, 0.9, 1.1, 1.3] -> [0.8, 1, 1.2, 1.4, 1.6];

Blood Blade:
Damage adjusted from [1, 1.4, 1.8, 2.2, 2.6] -> [1, 1.5, 2, 2.5, 3];
CD time adjusted from [1.2, 1.1, 1.0, 0.9, 0.8] -> [0.6, 0.6, 0.6, 0.6, 0.6];
Knock back adjusted from [0.3, 0.3, 0.3, 0.3, 0.3] -> [0.4, 0.4, 0.4, 0.4, 0.4].

Ice Spear:
Damage adjusted from [1.2, 1.65, 2.1, 2.55, 3] -> [1.2, 1.7, 2.2, 2.7, 3.2];
CD time adjusted from [1.0, 0.9, 0.8, 0.7, 0.6] -> [0.6, 0.6, 0.6, 0.6, 0.6];

Summoning Staff:
Damage adjusted from [0.5, 0.6, 0.7, 0.8, 0.9] -> [0.8, 1.0, 1.2, 1.4, 1.6].

3、Corrosion Difficulty Ajustments:
Maximum allocatable count per corrosion adjusted from 5 -> 10;
Enemy HP per Corrosion count adjusted from 20% -> 10%;
Enemy movement speed per corrosion count adjusted from 10% -> 5%;
Disable refresh for corresponding corrosion count adjusted from 3 -> 6;
