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Development road for may and june

As you guys know we are not happy with the current map of Eternal Winter, we believe that a good map could make a radical difference for the game. We want you to feel eager to explore every inch of the map, and to deliver a truly enjoyable experience with each location, tree and rock. That is why on the coming 8 weeks we will be working around the clock to create an amazing map. We will start from 0, meaning we will throw away every current location in the map, we will redefine the general style and look of the buildings/structures/houses in the game so you can really feel in a post-apocalyptic setting where nature is slowly eating and reclaiming what is left of humanity. We will also try to tell small stories with each location and object you find, stories that will tell you more about what happened, what kind of people/society lived in this island...we are looking forward to the end of june!

We will also work on:
-Animals and dogs AI
-Adding more wildlife
-Key binds options
-Optimizing the game
-Adding more tools and items
-More interactions with the dogs
much more!

Note: updates in the month of may will keep flowing normally, however in june they might slow down so we can deliver the map by the end of that month.