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alpha v.145

This is a big one

  • New lighting, global illumination (thanks to unity 5)
  • Unity 5 physics optimization makes the game run better
  • New sky box colors and effects
  • Replaced and redesigned models and assets:

    -Rifle
    -Crossbow
    -Can of beans
    -Soda can
    -Protein bar
    -Chocolate bar
    -Water bottle
    -Med kit
    -Bandage
    -Matches box
    -Bread package
    -Powdered milk
    -Raw meat
    -Storage crates
    -Stoves
    -Sleeping bag
    -Fire spots? (do not know the right term and I am too sleepy to google it)
    -Sled

  • Added in-game ambient music!!!!! do not get surprised when randomly you start listening to an epic song while riding the sled, the music was provided by Matthew Ohlendorf (more info on this soon)
  • Added option to disable music
  • Added SSAO effect, the game looks much better now thanks to this camera effect.
  • Modified spawn locations
  • All the inventory icons were replaced with the corresponding new icons
  • Redesigned HUD display (Health, nutrition and hydration indicators)
  • Added random material (color) assigner to wolves and boars
  • Added black and white effect to death camera

    FIXED:

  • One dog is not tied to sled bug
  • Death camera annoying sounds and mouse lock bug
  • Depth of field issue when performing actions such as eating a can of beans or cooking meat (things looked unfocused)
  • Tons of bugs and missing stuff that occurred when we moved to unity 5 but are too irrelevant to mention.
  • Looting wolf meat caused the wolf's corpse to act strange
  • HUD crosshair still showing when in menus (inventory, pause and other menus)
  • Pause menu not working properly when used while on the sled

    Modified:
    Credits screen: 2 new names added Antonio Vargas (new addition to the team) and Matthew Ohlendord (Music composer)

    Enjoy the new update!