Source: Steam Community (opens in a new tab)
New Features
- Defense Split: Defense is now divided into Melee Defense and Ranged Defense.
- Warmaster and shield-bearing units have increased Ranged Defense.
- Adjustments
- Archer AI: After killing an enemy unit, archers will no longer move toward the enemy’s position – they will stay in place.
- Saturation: Screen color saturation can now be adjusted.
- Sound: Some hit sound effects have been tweaked.
Bug Fixes
- Fixed an issue where soldiers could not be knocked back in certain situations.
- Fixed an issue where damage/healing pop-up numbers did not match the actual values.
- Fixed an out-of-bounds issue with the frame rate option in the settings menu.
- Fixed missing specific resolution options in the settings menu.
- Fixed an issue where frame rate could not be locked in some cases.
Known Issues
- Fission Burn can splash damage onto allies, and in some situations may cause the game to crash.