Mandatory short introduction
Hello, and thank you for being here.
I am Aaron "Koss" Parpaiola, the solo developer behind 'TOWST: The One Who Sees Things', writing you from Europe.
This is my first game and I have no particular skills in game making or game design, or anything tangentially related to it.
The game want to be a love letter to the puzzle and adventure games I love the most, while also adding other themes I find fascinating or make me who I am.
I also want to clear any doubt that, despite being a humorous play on words inspired by 'The Looker' (By Bradley Lovell) 'The One Who Sees Things' is somehow taking itself seriously, at least enough to attempt to evoke a lot of feelings and emotions (positive ones, I hope).
This, thankfully, does not exclude humor from being present.
A tragicomedy, if you will.

So what's the state of development?
Between highs and lows (mostly the latter) development proceeds, albeit slowly, and the plan remain for a 2025 release.
It will be on Steam for Windows and, thanks to Valve and Proton, for the steamdeck and Linux too.
It will be in English, and I hope I can find solutions to add other languages, but I have no news regarding that for now.
A lot of recent focus have been introspective: have my goals changed? Have I derailed from what I had set out to do?
I did not like some of the answers, but I acknowledged them, cleared my mind and gathered strength.
There are a lot of things I cannot show- this being a puzzle game where "the least you know the better". I am trying to discover the balance between sharing, not too much, keeping interest, and making the actual game.
Soon I hope to have a new playtest version available which will focus on the story/narration.
I plan (so many plans) to post a devlog update here on steam sometime later related to this very topic and how I decided to approach it after some trial and error, and how I made it work both in-story and in-gameplay (at least I hope so).

Until then, you can find me slightly more active on Bluesky @theonewhoponder, and/or you can join the game's official discord (can click the discord icon at the bottom).

hank you for reading, I wish you all a nice day.
-Aaron
