Release 100, it's happening, and it's happening **tomorrow**. 100 includes a fair number of new things. Here's the summary:
- Crafting GUI (functional prototype)
- New block types: steps, slabs
- New prop types: public chest, door system (N x 1 size)
- Crafted wood props inherit tint colour from wood used
- New grass system, seeds and growing
- Block names show on hover in inventory
- Completely new set of block names
- New start state: empty inventory
- New entity lighting
- Bug fixes
**All this means we're going to need to take all servers offline tomorrow starting at about 9AM (GMT) for about 6 hours.**
During this downtime the Steam client will update, but the game won't be playable until the servers have finished updating. We'll be sure to share updates on forum.oortonline.com and on Twitter about the status of the update.
**You can expect to be able to play with the update from about 3PM GMT**
We never intended release 100 to specifically be a big deal (the biggest updates are still in the pipeline, and we'll be sharing lots about that after 100 is out), but it's all hype now so let's ride the train all the way to the station!
