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Update v1.2.6 is out!

=== VoidExpanse v1.2.6 ===

New features

  • New API method: station.AddItemToStorageAtSta tion(int stationId, int ship_id, string item_type, int quantity)
  • New API method: generator.GetStationsAtSystem(int systemId)
  • Added regeneration for Xengatarn ships and structures
  • Proper Mac/Linux game server bundle included

Changes

  • Miners now properly respawn at the station
  • Changed quests after entering faction in multiplayer

Fixed

  • Fixed various autopilot issues (not ideal, but much better)
  • Fixed an issue with the galaxy creation freeze
  • Fixed an issue with save game loading (or when the savegame reported as corrupted)
  • Fixed models and sounds appearing too late on low performance CPU's
  • Fixed loading screen freeze
  • Fixed "special" effects not applied to NPCs
  • Fixed damage on collision calculation (player could easily ram alien hives)
  • Fixed an issue when the ship not entered players scope when spawn on station and undocking
  • Fixed an issue with Batto resque quest: Declan NPC spawned for every player
  • Fixed an issue with enabled Steam Overlay crashing the game on startup on Mac (we need your feedback regarding this)
  • Fixed an issue with inventory capacity not updating instantly after getting skill "Space optimization"
  • Some other minor issues

! Notes !

  • Saves from previous version are compatible with this one.
  • In case of multiplayer - don't forget to update both: client AND server.
  • Please make sure if you are running a server that you update ASAP.

You can also read patch notes on our forum and join the discussion:
http://forums.atomictorch.com/index.php?topic=565.0

Thank you everyone who continues to help us improving the game!