New features
- Skills reset - ask chief scientist about holodeck training!
Changes
- Friendly NPCs won't be so eager to attack you now if you accidentally hit them while fighting the bad guys
- Modding: added long trail XML values (see trail_engine_hull_shuttle.xml)
- Long mod descriptions will now be displayed truncated and button "read more" is added
- When you need a certain item for a quest the game will also check your station storage container if you're docked to the station
- Some pirates and Xengatarns will now try fly away if you critically damaged them
- NPC will try not to ram you so often :)
Fixes
- Fixed spawning of merchants, patrol, mining and headhunters ships
- Fixed ships getting stuck on station entry when loading a savegame where it was there
- Fixed damage being applied twice per hit, experience added twice per kill and other "twice" issue (including some quests problems!)
- Fixed local game server crash during Selek Jeredan's "Exodus" mission
- Fixed Exodus mission - civilian ship entering jumpgate effect
- Fixed (Steam version) mods configuration sometimes reset when you connect to a multiplayer server
- Fixed fanatics quest requiring luxuries while their supply is limited
! Notes !
- Saves are compatible with the previous singleplayer version
- For multiplayer - don't forget to update both: client AND server
Happy weekend!