Additions
Weapon slot switching feature
2-1 preview (very short)
Mouse cursor image
More SFX added and UI overhaul
Trashcan enemy now rolls when killed
Save file UI overhaul and progress display added
Discord Presence added
B.E.C STAFF NOTICE added to the player spawn lobby
Storytelling elements added across maps related to lore
Localization-related files added for future use
Controller support is planned for the next update (v2)
Colors
Shotgun explosion color changed and customizable
Crosshair color customization added
Explosive barrels changed to red (color customizable)
Balances
Score penalty when taking damage reduced from 50 to 25
Explosive hit detection weakened and shotgun explosion hit detection strengthened
P-rank score requirements for 1-1, 1-2, 1-3, 1-4 eased
Murderer can now be killed by headshots (2 hits)
Collector (trashmen) health nerfed
Bonus score for drill combo increased from 10 to 25
Enemies impaled by the drill now spawn many health orbs after exploding
Drill cooldown increased
Improvements
Major rework of Inventory & Info
Major rework of Horde Mode
Steam leaderboard added for Horde Mode
Changed the Steam API to Facepunch.Steamworks
Major performance boost
Health indicators added and health UI reworked (iframe)
Mipmaps removed to improve visibility of certain textures
Skipping the Guardian intro no longer opens the pause menu
1-4 timer now starts after the intro ends
Health orbs from drill explosions no longer receive knockback
Level title reveal animation reworked
Trashmen renamed to Collector
Demo end screen reworked
Enemies can now open doors in Horde Mode only
Explosive barrel state image added
Intro adjusted
Initial game startup settings reworked
Footstep system reworked
Level name/records are now hidden until the level is cleared
Color customization UI cleaned up
Weapon tutorial simplified
Improved tutorial for the shotgun explosion section in 1-2
Credits UI reworked and silentsphere studios added to special thanks
New Electrical box model
Bug Fix
Save data stabilization and various data reset bugs fixed
Fixed an issue where the weapon status UI shifted position when firing
Fixed a bug where health values flickered above max health when overhealing
Fixed a bug where weapons could fire inside Inventory & Info
Fixed an issue where the shotgun charge-complete effect persisted when switching weapons
Fixed achievements not syncing with Steam
Fixed secret indicator bug on boss levels in the level select screen
Fixed Guardian color palette reset bug
Fixed a bug where the Nietzsche quote played again after clearing the tutorial
Fixed player freeze bug when quitting during elevator/Guardian intro
Fixed pistol drill explosion color being locked to white on first play
Fixed pistol drill explosion color gradually fading each level
Fixed sound filter applying even when not fully submerged in water
Fixed timer running based on frames instead of time
Other minor bugs fixed
